|
Post by PlantManEXE0 on Feb 26, 2005 11:17:18 GMT -5
: I've anticipated this. Release the solar cannons! (2 of the Cannons' sides open up and reveal what looks like Piledrivers. Also, the cannons aim a targeting laser at shade man)
|
|
|
Post by Blackbelt on Mar 1, 2005 21:28:32 GMT -5
Sam: Dark Invis! *slots in a chip*
Shade Man: Activate!
Shade Man turns invisible. And it is in this invisible state that he starts using whole bunch of attacks that release pure hell on anyone or anything. The Pile Driver beams pass through him, and he attacks manyu of the turrents with a variety of attacks.
|
|
|
Post by An-Ti F.R. Chen on Mar 4, 2005 7:08:42 GMT -5
(Junkman plugs-in, dropping right onto a guard navi who was sleeping behind a box.)
Junkman: Fine, I feel really sorry i'm late...
An-Ti: Sam! Pharon! Sorry i'm late, i was busy taking out a team of navis that was blocking my way here... Junkman, Screw Crushers, launch them at the pile driver...
Junkman: Hmm...this is going to be shit to do so...(fires a screw, that makes a pile driver's structure sabotaged as falls) All right! An-Ti!
An-Ti: Fanfare, Discord, Timpani, Silence, slot-in! Rockcube X5, slot in!
(All four fanfares appear, and five rockcubes infront)
An-Ti: Poltergiest to Rockcubes aiming at Pile Drivers 001~5... estimated damage, 200 per strike...And guys, leave the bugfrags for me and Junk!
(Four trumpets blow creating Beetoven's 5th symphoney, while Letting the Turrets frozen in place, cofused and blinded, and Plant, Wind, Shade (which is already invincible), and Junk invincible.)
Junkman: Poltergiest! (All five Rockcubes hit on one Pile Driver each. Destroying them) Hey, Plantman! Can you aim vines that reach up to them? If you're able too, We might able to take the remaining 35 of them out...
|
|
|
Post by PlantManEXE0 on Mar 5, 2005 22:07:44 GMT -5
Plant Man: Certainly (unleahes Snake Vines all over the turrets) (Front of the Train) Worker Navi: Sir! The all Turrets are about to be destroyed! : In an half hour! Grrr... Set barrier at the car where plant Man and Shade Man are! (Suddenly a force field appears at the car Shade Man and Plant Man are standing on) Plant Man: What the ...? (Then a crystal-like blob materializes in the middle of that car.) Stuart: Project : Piracy! get ready for anything
|
|
|
Post by Blackbelt on Mar 6, 2005 0:41:13 GMT -5
Shade Man: Just what I was waiting for. You are mine, Super Navi!!!!
*Shade Man dashes at the super Navim and bites down at the navis neck. However, the navi glows a red color, and begins to suck energy out of Shade Man. Shade Man is unable to get himself free*
|
|
|
Post by An-Ti F.R. Chen on Mar 6, 2005 4:30:41 GMT -5
An-Ti: Shit! Junkman!
Junkman: Screws Barrage! (Fires 5 screws at the Super Navi)
(Shademan was released by the navi as the screws hit, but none of them effected and made a "clang!" sound.)
An-Ti: Hmmmm...Break chips, guys? Sam? Dark Drill? YOU use it if you have it...we're not touching Dark Chips. It'll deal good damage if my estimation is correct, this guy guards himself, and could be vulnerble to Break Chips.
|
|
|
Post by Commander Sazabi on Mar 6, 2005 14:59:38 GMT -5
While noone was look ing Pharon.exe (who tagged along for his own reasons) stole a plane and Wind Man was riding on the wing holding something that looked like a power cannon Pharon.exe: Damn a barrier! Wind: don't worry I'll take that thing down. Beam cannon go! (The Wind had on his sholder fires a beam and destroys the barrrier and hits Piracy but it asorbs it and fires it back nailing the wing wind man wasn't on then Wind jumps off.) Pharon. exe: Damn you! (fires the plane's main guns and it seem to have a effect on Piracy)) Good. (jumps out of the plane and salvages the guns then jumps off letting the plane crash into Piracy and it asorbs the plane) *In the real world* Pharon's pet: Wake up stupid! Pharon: What is it!? (looks into the pet window and sees Piracy) Damn Pharon.exe: Good transfer into navi guns (sends the main gun data to Pharon) Pharon: Two minutes tops and the way to kill that thing probaly a few hours I have reaserch on super navis luckily Now go and hold your own!
|
|
|
Post by Blackbelt on Mar 6, 2005 20:12:29 GMT -5
Shade Man: Very Well then. Sam, Recover and Drill, if you please.
Sam: Right.
Shade Man: Dark Recover! *recovers 1000 HP* and now, Dark Drill!!!
Shade Man pulls out a Dark Drill and charges at Piracy. The drill connects, and drills at Piracy. However, a second later, the drill breaks. Then Piracy glows again*
|
|
Drillman
Merc
You know the Drill!
Posts: 52
|
Post by Drillman on Mar 9, 2005 17:41:13 GMT -5
Don't mean to interrupt the current game, bu I just thought I'd ask if it were okay to have to RPs going at once? Maybe make a second thread for one? I've had an idea for a fun, short RP involving Sparkman. Should I wait for the current one to be finished? Should I make a second thread? Or should I just try and mix two different missions in the same thread?
|
|
|
Post by Sparkexe on Mar 9, 2005 18:45:48 GMT -5
Two Job RPs going on at the same time would be just fine. All that I would say is that for the record, don't hire anyone that's already out on another job. But that wouldn't be a problem if you're hiring me. Though it'd probably be best to create a second thread for it so that there's no confusion between the two jobs' storyline, and it'll be easier on me when I post it onto the site.
|
|
|
Post by An-Ti F.R. Chen on Mar 13, 2005 2:07:19 GMT -5
Junkman: An-Ti! Slot in five Cannonballs!
An-Ti: Cannonball! He's not moving! Perfect chance! Cannonball X5 slot-in!
Junkman:(Thorws 5 cannon balls at the Navi) if he dodges THIS. I'd be AMAZED...
|
|
|
Post by Annonymous on Mar 30, 2005 18:05:13 GMT -5
I am interested in your abilities and may have a job ready for you when you're done with this one. But now is not the time to discuss this. Also your rules do not state any info on jobs that regard the TV Show but I'm guessing you just limit yourself to the games. Either way, the job doesn't really apply to either of them specifically but our little organization is another story.....
But that's not important right now. I will make sure to contact you a later date with what IS. Right now, all data needed must be collected. Oh one more thing, this may result in the risk of exposing us to those filthy Net Officials in Electopia but this is too big an emergency so it must be done. If you DO accomplish this task without exposing us, there will be a 15% bonus added to your reward....
|
|
|
Post by Sparkexe on Mar 30, 2005 22:44:27 GMT -5
Pretty intriguing stuff there. You've got my attention, alright!
Yeah, we just limit ourselves to the games. The anime version's a world a difference compared to the game version, and if those two were mixed together, bad things would happen.
But this job probably isn't gonna budge for a while, so you might as well post it now, especially if you're not planning on hiring either Wind, Junk or Shade. All that I ask is that you post your job in its own seperate thread whenever you're ready. Once you are, I'll rally the mercs you have in mind.
|
|
|
Post by Annonymous on Mar 31, 2005 7:12:44 GMT -5
Relax, the job's game-specific anyways. The Anime refferences involved are only personality based. (i.e. Swordman would have three interchangable heads and personalities....) But enough of that. My scout should be back by Friday at earliest. It's not easy retrieving data without letting the officials on to our location.
Oh, one more thing. I should be honored Shade and Junk are unavailable. They'd just delete the perpetraitor, and I can't allow that.
|
|
|
Post by Annonymous on Mar 31, 2005 9:42:14 GMT -5
Oh sorry to double-post but I forgot to ask of something. Do I need to follow any continuity of any existing EXE Teams? Because I only know of three and I don't want to conflict with the continuity any stories in the future.
|
|