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Post by Sparkexe on Jan 22, 2005 23:18:46 GMT -5
"Got problems? Need help? Got some money you're willing to spend? Then call the Darklight Mercenaries!!! We'll do anything for cash! No matter where you are, one of our associates will come to assist you! Offer valid anywhere in the world!!!! Interested? Contact Guilter or Cold Man.exe today! PS: We don't ask too many questions." This here's an new kind of RPing that hopefully can give this team an extra little zing, by giving YOU a chance to be in your own Darklight Mercenary ep. And it's not exclusive to people on BN teams, anyone can join in. Hopefully, this'll garnish enough fame to get its own section, but until it does, this placeholder thread should do fine. Here's how this all goes: you hire the merc(s) you want for whatever job you have in mind. Then you and the merc(s) you hired would role-play the mission out one-on one here (or in this RP's respective forum section if it gets made). When it's finished, it'll be used as an epilogue for our page (though if you want to keep it behind closed doors, we can do that). There are a few ground rules though: 1: Keep it appropriate. Don't create job requests for things like finding the Golden Dog Turd, or Roll's panties. Don't make stupid ones either, like "hiring" us to come to your school to beat up Josh Winakimen for stealing your lunch money. Job requests like that will probably go unanswered. 2: Make sure you can check back often. Don't hire one of us if you know you're about to go off on a camping trip for a month, going to be busy with schoolwork for a while or something like that. No one can blame you if something comes up halfway through, but it is annoying if you hire us for a "job" you don't plan to finish. 3: Keep it believable. Please don't drag us into something like: "We need you stop giant canibal zombies and vampiric Atomic Nucleo Neo Androids from Saturn!" Same goes for the identity you're role-playing as. 4. Keep it short and sweet. If the job you hired us for starts going on for too long, you or the merc you hired might start losing interest and say screw it. But don't make it so short that nothing exciting happens. It should be as long as your average ep by the time the job's completed. (New) 5: Please create new threads for all new jobs. It'll be a pain in the neck keeping track of new jobs unless they're in their own seperate thread. That said, here's the job-request form, Name: Region: Offered Price: (it can be all in advance, or after the job is done, or a little of both. If we want, we could try to change the offer) Job Description: (description of what the want to hire us for) Personnel Requested: Personnel Available Navi: Cold Man.exe Operator: Guilter Gant Location: Sharo Navi: Spark Man.exe Operator: Nathan Bernhard Location: Electopia Navi: Laser Man Operator: Tom Maguire Location: Electopia Navi: Shade Man.exe Operator: Sam Darklight Location: Yumland Navi: Burner Man.exe Operator: Marhito Location: Netfrica Navi: Search Man.exe Operator: Tyler Location: NAXA Navi: Top Man.exe Operator: Gustav Location: Netopia Navi: Video Man.exe Operator: Code Name: "Darmagician" Location: Netopia Navi: Wind Man.exe Operator: Code Name: "Pharon" Location: Oceopia Navi: Aqua Girl.exe Operator: Liz Location: Classified Navi: Kendou Man.exe Operator: Dan Location: Classified Navi: Junk Man.exe Operator: An-Ti F.R. Chen Location: Netopia EDIT: The merc(s) you want to hire can turn you down if your pay is too low, if they don't like the mission, or if they're just flat-out not in the mood. But if they do, it'd be nice if they gave their reason why. But, you can always re-negotiate your named price or hire someone else.
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Post by Drillman on Jan 23, 2005 3:17:09 GMT -5
Posted by "Drillman.exe" ----------------------------------- Name: Moe Fortis Region: Arc City, Netopia Offered Price: 50,000 Z Job Description: Need some help tracking down a certain net-criminal. Received rumour she was seen in the West Netopian Undernet often in the last few weeks. The navi must be deleted and the operator apprehended. Personnel Requested: -Navi is known to have debilitating effect on male navis. A female navi may be beneficial. -Someone with good tracking skills, preferably. -Preferably an operator that's a good fighter. (Operator of enemy navi is skilled in martial arts) -Darkness power may be neccessary to reach the UnderSquare where the info leads.
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 23, 2005 22:50:15 GMT -5
*Drillman returns to the board, looks around, then starts mumbling things about "lazy asses" and "should be begging to take his job"*
Posted by "Drillman.exe" ------------------------ Addendum to previous request- -willing to pay extra to ship in mercenaries from overseas. -Specific personell requested: AquaGirl, Shademan, Searchman. At least one of you!
Drillman: Moe, you do realize we could probably sucker the NetGuardians into helping us out for free?
Moe: The "no questions" thing appeals to me. But if they're still not willing to help, I guess we'll have to take her out on our own.
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Post by Commander Sazabi on Jan 23, 2005 23:04:34 GMT -5
Windman: my operator is a powerful fist fighter in need of anger management
Pharon: that's damn right and I'm willing to travel
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Post by Sparkexe on Jan 23, 2005 23:19:37 GMT -5
Nathan sat at a PC in his Netopia hotel room as Spark Man trudged his way to the Darklight Merc homepage.
"I don't why you're making me do this. It's not like he specifically asked for us," Spark Man lamented.
"I'll be damned if we lose this one simply because Shade, Aqua or Search couldn't make it!" Nathan scowled, banging his four-fingered fist on his desk. He couldn't understand how anyone could turn down an offer, much less an offer like this. It boggles the mind. "Besides, who knows, he might settle for us if no one shows. Better be safe than sorry,"
"But what about the part that said, "has a debilitating effect on male navis"? I'm not called Spark MAN for nothing," countered Spark Man.
Nathan rolled his eyes. "Pish posh. I can't see what makes her that much different from Roll or Ring. Besides, last I checked, your one true love was Dive Chick,"
"Damn straight!" Spark Man beamed. "Technically, there's enough Spark Man to go around. But after just trying to convince Dive for a night on the town, there probably won't be,"
"And you take her out, you do have to pay for everything," Nathan reminded, hoping that if money won't convince Spark, then a little cajoling would.
"...Hang on, the homepage's just around the corner!" Spark Man announced with determination. Now we're talking Nathan thought as he rehearsed some of his pitches in his head. If he can't convince Moe to hire him, then maybe he can stall him long enough until either Search, Shade, or Aqua showed. As Nathan rehearsed his client pick-up lines, Spark Man arrived at the homepage.
"You called?" Spark Man asked Drill Man. "I doubt Shade's going to make it. It's Veal Picatta thursday at the cafe. And Search and Aqua may very well be out on another mission. When do you want to head out?"
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 23, 2005 23:57:27 GMT -5
*Drillman was just leaving when Windman and Sparkman showed up*
Drillman: Oh, people DO work here? Well, I guess you two will have to do. If anything, I could use the meat shields.
Moe: Alright, I'm not going to hesitate on this. I want to get my hands on that bitch's ass!...er, I mean...not like THAT of course.
Drillman: Don't deny it. Deep down, you DID mean it like that.
Moe: *groan* Look, we all have to ignore the way she looks. Just keep thinking about revenge. She killed you remember?
Drillman: Trust me, I know my priorities. *adresses his mercenaries* Alright, I'll explain what we're looking for on the way. First we have to get to the Undernet. I scouted ahead earlier and made a shortcut.
*Drillman holds his left arm out to his side and gives the drill a spin. A wormhole opens up leading directly to the Undernet*
Drillman: What WE need to do is figure a way into the Square, but since the place is a hideaway for DarkChip junkies nowadays, there's a sort of barrier that only lets Dark Dorks through. I figured your Shademan could get in easily, but since it's us, we'll have to figure out something more "creative". Alright then, shall we? *starts to climb through the hole*
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Post by Sparkexe on Jan 24, 2005 12:48:16 GMT -5
Spark Man: Drag, I don't have dark chips, and I don't think Wind does either.
Wind Man: 'Fraid not, no.
Spark Man: You sure you can't just drill-*spots a navi heading to the square* Never mind. I got an idea.
*Spark Man cloaks himself and runs up behind the navi*
Spark Man: Do you mind? *fries the navi with a blinding spark wave*
Navi: Looking for trouble, are ya?
*the navi retaliates with a darksword, but since he can't see where Spark Man is, he doesn't even come close*
Spark Man: Night night!
*Spark Man animates the navi's shadow, which slices him severely with a widesword. Badly wounded, the navi collapses in a heap*
Spark Man: *grabs some of the navi's dark chips* So which one do you guys want? You name it, I've got it at low low prices. *pockets some more dark chips*
Spark Man: *to himself* I think I'll hold to a few of those...
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Post by Commander Sazabi on Jan 24, 2005 17:04:29 GMT -5
Wind man: fire in the hole! (throws 5 propeller bombs) Fly my prettys (launches 15 pidgeons) Pharon!
Pharon: what
Wind: we got work
Pharon: all right! Slot in hero sword! better call stu he wouldn't want to miss this!
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 24, 2005 17:41:36 GMT -5
Drillman: Good work Sparky. I won't touch the stuff personally. You can open the barrier for us though. And trust me, I already tried drilling through. Dark Barriers are tougher than I expected.
*notices Windman hurling attack after attack*
Drillman: Who the hell are you fighting?
Sparkman: I think he's getting ready to slaughter whoever's in the square.
Drill: We don't actually have to slaughter anyone yet, we just need to get in there and ask for information. The navi I'm looking for has apperently been buying a lot of DarkChips here lately. Hopefully in a moment we'll also know where to send our operators to meet up.
*turns to Windman, still firing off birds and propeller bombs* Drillman: So no deleting anything yet!
Moe: Did he just say "Stu"? Nah, couldn't be.
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Post by Sparkexe on Jan 24, 2005 20:55:53 GMT -5
Spark Man took a quick look at the dark chips he kept for himself. He didn't seem to know what the fuss was about using dark chips. He knew of their side effects. Who didn't? But you get a bug from using them? So? One bugchain later, you're right as rain. Lose HP? HP memories weren't THAT hard to come by. Whatever, the barrier needed dropping. Spark Man felt it was kind of stupid of him to open the barrier himself, but he did have the dark chips. He cloaked himself as he passed through, hoping that the added layer of stealth would be enough to fool whatever there was waiting to axe intruders...assuming there was a trap. Spark Man had little trouble deactivating the barrier, but had to duck a stray bird that Wind Man spontaneously fired off.
"We're in," Spark Man reported as he regrouped and reappeared. Together, the trio of navis ventured towards the square...
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 25, 2005 20:39:46 GMT -5
*The Square was not so much a square, but a Zig-Zag. or rather a "W" as some would decribe it. Several bunkbeds were set up accross the platform, each one had a Heel Navi laying listlessly on top of it, holding a Dark Chip with its Dark Aura smoldering. Drillman approached the one coherent looking navi in the Square, who was standing behind the counter at the other end.*
Navi: Looking to forget your troubles? Ho ho ho. First one's free you know.
Drillman: You're the "Doc" aren't you?
Navi: Maybe I am, maybe I'm not. Ho ho hooo.
Drillman: But you are.
Doc:...yes, yes I am.
Drillman: Right, I'm looking for Shan. I heard she was buying DarkChips here lately. Don't tell me she's one of these emaciated addicts.
Doc: Could you be more specific? We get a lot of crackwhores coming through here.
Drillman: Well, she wears black, has long black hair, big knockers-
Doc: HOOO! Yes, I know her. I don't think she's been buying the chips for herself though. Every week she comes in with a ton of Zenny and walks away with a ton of Dark Chips. She's probably dealing them herself somewhere.
Drillman: Any idea where?
Doc: No clue. Ho ho ho.
Drillman: Really no clue? Or you have a clue but it'll take some persuasion to get it out of you?
Doc: Really no clue.
Drillman: Well, just to make sure, Sparkman? Windman? Some persuasion if you please. *revs up his own Drills*
Doc: Come now, you don't think I'd be a DarkChip dealer without some muscle do you?
*The Doc snaps his fingers and ten large Black Heel Navis walk out of the shadows, cracking their knuckles*
Drillman: Okay Windman, NOW you may delete something.
Moe: DrillArm3 x4, download!
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Post by Sparkexe on Jan 25, 2005 23:42:04 GMT -5
Spark Man: Ahhhh! Oh, it's those cheapo, assembly-line, Wal-Mart navis.
Nathan: *fishing battlechips out of his pocket* You sound confident about this.
Spark Man: Why shouldn't I? We've tangled with just as many of these Wal-Mart clods if not more when Terry had his Hentai Trolls take over our page. We're 26 and 0.
Nathan: Touche'. *downloads an aluminium stage chip*
*Three of the navis notice that their panels are replaced glistening steel plates and notice that Spark Man is glowing with energy*
Spark Man: 'Bout to be 29 and 0 now. *unleashes a blinding spark shock wave and a spark mine, severely electrocuting the trio*
Nathan: Keep your eyes on Dr. Strangelove. He'll piss himself and hightail it when the tide turns.
Spark Man: *fires another spark mine at the trio deleting them* Hasn't slipped my mind.
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 26, 2005 17:37:51 GMT -5
*Windman floats behind Drillman and uses his Fan ability to suck two of the navis towards them, and right into Drillman's weapons.*
Drillman: Nice! Teamwork!
*Two others are being sucked in but they counter with FighterSwords before they reach the DrillArms*
Drillman: Gah! These odds are a little unfair...for you!
*Drillman deletes the two weakened navis from before with his remaining DrillArms then flies at the other two with Drillmode. He's followed by some of Windman's birds. After bowling over both of them, Drill reverts and spins around and attacks one of the enemies with a Tornado chip while Windman does the same with the other enemy. The double Tornado deletes them both.*
Doc: Damnit, do you really have to eradicate my bodyguards? I really don't know anything...well, the guy in the old Message Board room might know. That's the best I can do for you.
Drillman: I knew you were holding out on us. Just for that, we're not stopping.
Doc: Damnit!
*Drillman chucks Howitzers at the remaining BodyGuards, who are now trying to escape.*
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Post by Sparkexe on Jan 26, 2005 19:35:25 GMT -5
Spark Man: *fires two Arrow 3s, deleting two more navis* 31-0, now.
*remaining beat-up navis keep running, but don't far before Wind Man pulls them back with his fan ability and summons a flock of birds that rip them apart*
Wind Man.exe: Piece of cake!
Drill Man.exe: Let's see what the idiot at boards has to say.
*the group step into the board room and surround its sole occupant*
Navi: Heeheehee. How may I help you?
Spark Man.exe: Well first of all, you can stop laughing like that. Second, you could tell us where some chick named Shan's at.
Navi: Ah, the best 60,000 zenny I've spent! She should be in Undernet 5...
Drill Man.exe: Now we're talking, thanks.
Navi: ...or is it Undernet 6? Oh I could never keep them straight! Heeheehee!
Wind Man.exe: *starts firing tornadoes* Alright you sonuva-
Spark Man.exe: *puts his electrode on his shoulder* Maybe you'll get it straight if I refresh your memory. *holds out two dark chips*
Navi: She's in Undernet 6 by the entrance to Dark Earth! Now gimmegimmegimme!
Spark Man.exe: Here ya go. *tosses him the chips*
Drill Man.exe: We got what we came for. Let's get outta here.
*the trio exit the square and leave the navi craddling the chips and saying "my precious" over and over". As they exit the square and head towards Undernet 6, Spark Man tosses aside all the dark chips on him*
Spark Man.exe: Won't need these anymore.
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Drillman
Merc
You know the Drill!
Posts: 52
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Post by Drillman on Jan 26, 2005 22:52:48 GMT -5
Drill: Say, there were ten bodyguards, weren't there? I just realized we deleted twelve navis back there.
Spark: Oh yeah. Oops.
Windman: So what do you think your girlfriend is doing with those chips?
Drill: I don't care, I'm just interested in revenge. She can't be involved in anything too big anyway, at least not any more.
Spark: Any more? We do have a "no questions" policy, but could you at least tell me what your definition of "big" entails? I want to know what we might be walking into.
Drill: I don't mind sharing this now, but she used to be in the WWW. Since that's defunct now, she must be on her own. I thought she may have been deleted along with the rest of the organization back during that Alpha incident, but apparently not. I can only guess she's resorted to DarkChip dealing to get by.
Wind: You don't think the WWW could have survived and she's working on reviving it?
Spark: Ah who cares? Even if the WWW is coming back, it can't be anything more than backwater at this point. This mission is basically about picking off a straggler.
Drill: That reminds me, her operator must be somewhere near the server for the Undernet that connects to Black Earth...that's in Sharo damnit! Moe! How soon do you think you can catch a plane to Sharo?
Moe: Wait, you better be damn sure about this. If she didn't move to the Demon Waters Base with Wily, I figured she would have been left behind in Netopia, why would she be in Sharo now? Maybe she's operating from a more remote location. Besides, I don't have nearly enough money for a plane ticket now.
Drill: Well fine. When we find Shan we should be able to determine Ami's location accurately. She'd just better be close by.
Sparker: Guilter is in Sharo just in case, not that we could depend on him...
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