Post by Blackbelt on Apr 3, 2005 0:27:53 GMT -5
Hello everyone. I've got a job request here which was Rped by myself and Ice Chan. I hope you like reading it as much as we enjoyed writing it.
________________
Location: Darklight Mercenaries HQ, Yumland Branch
Samuel was sitting in front of his computer. At the moment, he was searching through the job requests forum of the DLM website. He had to do this from his computer instead of just having Shade Man do it, since Shade Man was on vacation at the moment. All the jobs were either taken or weren’t of Sam’s specialty. It looked like Sam would get a nice quiet day.
Yeah right.
Suddenly, an IM window popped up. It was sent by a navi named Ice Chan
Ice Chan: Anyone!? Is anyone there!?
Sam considered closing it. But something told him that he should respond
Sam Darklight: Hello?
Ice Chan: Are you part of the Darklight Mercenaries?
Sam Darklight: Yes
Ice Chan: Thank god! My operator is in serious trouble! She needs help!!
Sam Darklight: What kind of trouble?
Ice Chan: The WWWs got her in one of their bases!
Sam Darklight: I thought they were disbanded.
Ice Chan: They’re alive! And they go my operator! Please, I’ll pay anything! Just save her!
Sam Darklight: 500,000 Zenny.
Ice Chan: Deal! Here, I’ll even transfer half of it right now!
Sam Darklight: Good. Now where’s this base that your operator is being held in?
Ice Chan: There’s three of them that she could be held in! The one in Tokyo, the one several miles out of Akihara, or the one on some unknown, small island, about ten-twenty miles off of the mainland.
Sam Darklight: I’ll take care of it. Don’t worry.
Samuel gathered his things, and headed to the airport.
Tokyo: Warehouse District.
Sam is walking about, looking for a specific Warehouse. After a few minutes of searching, he finds a warehouse with a huge WWW logo plastered on the broadside on it.
"They can't be that stupid.....can they?"
Sam opens the warehouse door and finds many computer servers up and running. But no people.
"Maybe I can find information on where the client is in one of these computers..."
Sam notices that one computer is set on a Captive Roster, and there's a little mark in the corner of the screen, which is the navi symbol for the strange, purple navi who came to him. The roster is set on a specific person, and has several important bits of information.
"Name: Kurisu "Crys" Hinote
Age: 17
Navi: IceChan
Current Situation: Captive on Island Base 7"
"Excellent. Time for me to go to that island base."
Sam hurriedly leaves the warehouse, not noticing the computer he was at making a few strange windows appear on the screen.
"Warning, person en route.....Warning, person en route...."
From the shadows of a hidden room, connected to the Tokyo Warehouse base, a figure sits in an overly large throne. A large screen is in front of them, and on it is Sam, who is now being watched. The figure gives a small chuckle, and a cough. A smirk crosses their face.
"Excellent. Soon, I'll be able to capture one of the Mercenaries. And it's all thanks to my little friend here."
On another screen in the room, a familiar purple eskimo-like navi can be seen, standing in a cage-like structure, glaring at the figure.
"You'll never get away with this! NEVER!" She shouts, shaking her fist in a fit of rage.
Location: Tokyo Docks
"I need a boat." Sam said.
"Whaata want me to do bout it, ya land lubber!!!" A grizzly, old, obviously drunk sailor answered back.
"According to your sign, you rent out boats."
"Oh yeah. Boat rental is 5,000 yen per hour."
'That's a ripoff!!!"
"Yeah, well it's the best price around here! Now if you won't be renting a boat, leave me alone so I can get back to drinkin'"
"hmm....tell you what." Sam pulls a wine bottle out of his pocket with about a glass worth of wine in it. "I give you the last of this wine for a boat rental."
"What year be it?"
"2004."
"WOW!!! Take the damn boat, just give me that wine!!"
"Agreed."
Sam handed the bottle to the sailor. The sailor drank it in one gulp. And Sam was heading towards the Island base in a very fine Boat.
Once at the Island base, Sam immediately notices two things. One, being, that there are no buildings on this base. The second being that, it doesn't look like anyone had been there in a very long while. The path looks hardly walked upon, and many small bushes and flowers are growing on the water-surrounded soil. A few yards ahead of him, a large, unsightly hole opens abruptly in the ground, which seems to be the entrance to the base. To the left of him, several mysterious figures watch Sam, whispering quietly to themselves, as they follow his every move.
Sam sees the hole in the island. Looking inside, he sees a hallway that has carpet. Obviously a base.
"Hmmm....it could be a trap....."
Sam suddenly hears a twig snap from the bushes. Apparently, someone steeped on it.
“Who's there?!"
Sam hears voices in the bushes, sounding rather angry.
"Damnitt! I told you to watch where you're going!"
"You told ME?! I told YOU! Now be quiet! Maybe he won't hear us!"
"Too late for that! C'mon! Let's get out of here, before he sees us!"
Two darkly clad people emerge from the bushes, heading off towards a large grove of trees, tripping and pushing each other on the way.
"Hmmmm.....better take care of those idiots first. Hey, you guys! Stop!!!!"
Sam runs after them.
Both figures turn, and see him coming. Then the one of the left pushes the one on the right over, causing them to fall, and makes a mad dash for the trees, while their fallen comrade picks themself off the ground, groaning softly.
"Urg. I'll set her on fire, one day. I swear it."
Before the person can get of the ground, Sam steps on him, forcing him to the ground.
"Hello. Now, could be so kind as to tell me what you're doing here? And why you were spying on me? And why Kurisu "Crys" Hinote is being held captive? If I were you, I'd answer quickly, while I'm in a good mood."
The mysterious man turns out to be none other than everyone's favorite reoccurring villain, Hinoken. He tries to squirm away, but once he realizes that's not going to happen, he caves in.
"I'm here to guard the Captive Base from intruders, like you! Myself and Madoi are supposed to spy on all intruders, and report them to Master Wily. And Kurisu is being held captive for treason against Wily! Please don't hurt me!"
Hinoken raises his arms over his face, and starts to cower from Sam.
"Is that so? Very well than. You have 10 seconds to leave this Island before I make with the butt kicking."
Hinoken jumps up quickly, eyes wide with fear. Looking back at Sam for a solitary moment, he then turns and runs off towards the grove of trees, where a helicopter can be heard being turned on.
"What a wuss. I was hoping for a warmup. AH well, time to continue with the mission."
Following his footprints, Sam finds the hole again, and jumps into it."
After a short fall down the hole, Sam finds himself in a carpeted hallway. The way behind him is blocked by a large wall of rubble and broken beams, and the way ahead of him gives off a foreboding, rather terrifying feeling. A bit of a walk ahead leads to a large computer room, which is hidden behind a door at the end of the hall.
Samuel walks along the hallway carefully, expecting there to be some sort of trap, like a trap door or a slew of arrows being shot at him. But there was nothing. He comes across a door. He opens it.
The room is empty, except for the computers and other electrical devices, and a large map in the center of the room. There are three other halls, besides the one he just entered from. One to his left, one to his right, and one in front of him. On the map, it shows where Sam is currently located, which is the central HUB. It shows that the place is basically like a prison. The holding cells are in the hall before him, while the cafeteria-like area is to his left. The hall to his right is unmarked, as is the one that he just came from.
"A map. How convenient. Now then, prisons, prisons......"Sam mutters as he looks at the map. "AH! Right there!" Sam heads to the door which leads to the prisons. But when he tries to open it, it is locked.
"Ah, dangit. I betcha that idiot had the key to this room....Maybe that other idiot has one........"
An akward silence fills the room, the computers humming quietly. Suddenly, there's a loud noise, almost like an alarm, from one of the computers, which stops instantly, as the door makes a clicking noise, signifying it's unlocked. A very faint sound of footsteps can be heard from the other side of the door, but it sounds as if they're receding, quickly.
"Odd......." Sam opens the door very slowly, in case it's a trap.
Silence falls in the hall, even the sound of footsteps seeming like a distant dream. One long hall stands before Sam, with multiple doors on each side, marked with a number. The first six are wide open and unlocked, however the next six are closed, and locked tightly. The 13th door, however, seems to have no security around it, but is still closed for some reason.
Sam looks into the first six doors. The rooms are empty. He then attempts to open the next six doors. They are locked tightly, and cannot be opened. He then approaches the Thirteenth Door. He is hesitant to open it.
"....ah, what the heck. 13 always was my lucky number"
he puts his hand on the doorknob.
The door slides open easily, revealing a barely lit room. The light source is a single candle, sitting in front of a rather uncomfortable looking, wooden chair. In this chair is a young female, who's struggling against the ropes which have bound her to said chair. She glances up at Sam as he opens the door, and gives off a scream, which is muffled by the cloth around her mouth.
"It's a trap!"
________________
Location: Darklight Mercenaries HQ, Yumland Branch
Samuel was sitting in front of his computer. At the moment, he was searching through the job requests forum of the DLM website. He had to do this from his computer instead of just having Shade Man do it, since Shade Man was on vacation at the moment. All the jobs were either taken or weren’t of Sam’s specialty. It looked like Sam would get a nice quiet day.
Yeah right.
Suddenly, an IM window popped up. It was sent by a navi named Ice Chan
Ice Chan: Anyone!? Is anyone there!?
Sam considered closing it. But something told him that he should respond
Sam Darklight: Hello?
Ice Chan: Are you part of the Darklight Mercenaries?
Sam Darklight: Yes
Ice Chan: Thank god! My operator is in serious trouble! She needs help!!
Sam Darklight: What kind of trouble?
Ice Chan: The WWWs got her in one of their bases!
Sam Darklight: I thought they were disbanded.
Ice Chan: They’re alive! And they go my operator! Please, I’ll pay anything! Just save her!
Sam Darklight: 500,000 Zenny.
Ice Chan: Deal! Here, I’ll even transfer half of it right now!
Sam Darklight: Good. Now where’s this base that your operator is being held in?
Ice Chan: There’s three of them that she could be held in! The one in Tokyo, the one several miles out of Akihara, or the one on some unknown, small island, about ten-twenty miles off of the mainland.
Sam Darklight: I’ll take care of it. Don’t worry.
Samuel gathered his things, and headed to the airport.
Tokyo: Warehouse District.
Sam is walking about, looking for a specific Warehouse. After a few minutes of searching, he finds a warehouse with a huge WWW logo plastered on the broadside on it.
"They can't be that stupid.....can they?"
Sam opens the warehouse door and finds many computer servers up and running. But no people.
"Maybe I can find information on where the client is in one of these computers..."
Sam notices that one computer is set on a Captive Roster, and there's a little mark in the corner of the screen, which is the navi symbol for the strange, purple navi who came to him. The roster is set on a specific person, and has several important bits of information.
"Name: Kurisu "Crys" Hinote
Age: 17
Navi: IceChan
Current Situation: Captive on Island Base 7"
"Excellent. Time for me to go to that island base."
Sam hurriedly leaves the warehouse, not noticing the computer he was at making a few strange windows appear on the screen.
"Warning, person en route.....Warning, person en route...."
From the shadows of a hidden room, connected to the Tokyo Warehouse base, a figure sits in an overly large throne. A large screen is in front of them, and on it is Sam, who is now being watched. The figure gives a small chuckle, and a cough. A smirk crosses their face.
"Excellent. Soon, I'll be able to capture one of the Mercenaries. And it's all thanks to my little friend here."
On another screen in the room, a familiar purple eskimo-like navi can be seen, standing in a cage-like structure, glaring at the figure.
"You'll never get away with this! NEVER!" She shouts, shaking her fist in a fit of rage.
Location: Tokyo Docks
"I need a boat." Sam said.
"Whaata want me to do bout it, ya land lubber!!!" A grizzly, old, obviously drunk sailor answered back.
"According to your sign, you rent out boats."
"Oh yeah. Boat rental is 5,000 yen per hour."
'That's a ripoff!!!"
"Yeah, well it's the best price around here! Now if you won't be renting a boat, leave me alone so I can get back to drinkin'"
"hmm....tell you what." Sam pulls a wine bottle out of his pocket with about a glass worth of wine in it. "I give you the last of this wine for a boat rental."
"What year be it?"
"2004."
"WOW!!! Take the damn boat, just give me that wine!!"
"Agreed."
Sam handed the bottle to the sailor. The sailor drank it in one gulp. And Sam was heading towards the Island base in a very fine Boat.
Once at the Island base, Sam immediately notices two things. One, being, that there are no buildings on this base. The second being that, it doesn't look like anyone had been there in a very long while. The path looks hardly walked upon, and many small bushes and flowers are growing on the water-surrounded soil. A few yards ahead of him, a large, unsightly hole opens abruptly in the ground, which seems to be the entrance to the base. To the left of him, several mysterious figures watch Sam, whispering quietly to themselves, as they follow his every move.
Sam sees the hole in the island. Looking inside, he sees a hallway that has carpet. Obviously a base.
"Hmmm....it could be a trap....."
Sam suddenly hears a twig snap from the bushes. Apparently, someone steeped on it.
“Who's there?!"
Sam hears voices in the bushes, sounding rather angry.
"Damnitt! I told you to watch where you're going!"
"You told ME?! I told YOU! Now be quiet! Maybe he won't hear us!"
"Too late for that! C'mon! Let's get out of here, before he sees us!"
Two darkly clad people emerge from the bushes, heading off towards a large grove of trees, tripping and pushing each other on the way.
"Hmmmm.....better take care of those idiots first. Hey, you guys! Stop!!!!"
Sam runs after them.
Both figures turn, and see him coming. Then the one of the left pushes the one on the right over, causing them to fall, and makes a mad dash for the trees, while their fallen comrade picks themself off the ground, groaning softly.
"Urg. I'll set her on fire, one day. I swear it."
Before the person can get of the ground, Sam steps on him, forcing him to the ground.
"Hello. Now, could be so kind as to tell me what you're doing here? And why you were spying on me? And why Kurisu "Crys" Hinote is being held captive? If I were you, I'd answer quickly, while I'm in a good mood."
The mysterious man turns out to be none other than everyone's favorite reoccurring villain, Hinoken. He tries to squirm away, but once he realizes that's not going to happen, he caves in.
"I'm here to guard the Captive Base from intruders, like you! Myself and Madoi are supposed to spy on all intruders, and report them to Master Wily. And Kurisu is being held captive for treason against Wily! Please don't hurt me!"
Hinoken raises his arms over his face, and starts to cower from Sam.
"Is that so? Very well than. You have 10 seconds to leave this Island before I make with the butt kicking."
Hinoken jumps up quickly, eyes wide with fear. Looking back at Sam for a solitary moment, he then turns and runs off towards the grove of trees, where a helicopter can be heard being turned on.
"What a wuss. I was hoping for a warmup. AH well, time to continue with the mission."
Following his footprints, Sam finds the hole again, and jumps into it."
After a short fall down the hole, Sam finds himself in a carpeted hallway. The way behind him is blocked by a large wall of rubble and broken beams, and the way ahead of him gives off a foreboding, rather terrifying feeling. A bit of a walk ahead leads to a large computer room, which is hidden behind a door at the end of the hall.
Samuel walks along the hallway carefully, expecting there to be some sort of trap, like a trap door or a slew of arrows being shot at him. But there was nothing. He comes across a door. He opens it.
The room is empty, except for the computers and other electrical devices, and a large map in the center of the room. There are three other halls, besides the one he just entered from. One to his left, one to his right, and one in front of him. On the map, it shows where Sam is currently located, which is the central HUB. It shows that the place is basically like a prison. The holding cells are in the hall before him, while the cafeteria-like area is to his left. The hall to his right is unmarked, as is the one that he just came from.
"A map. How convenient. Now then, prisons, prisons......"Sam mutters as he looks at the map. "AH! Right there!" Sam heads to the door which leads to the prisons. But when he tries to open it, it is locked.
"Ah, dangit. I betcha that idiot had the key to this room....Maybe that other idiot has one........"
An akward silence fills the room, the computers humming quietly. Suddenly, there's a loud noise, almost like an alarm, from one of the computers, which stops instantly, as the door makes a clicking noise, signifying it's unlocked. A very faint sound of footsteps can be heard from the other side of the door, but it sounds as if they're receding, quickly.
"Odd......." Sam opens the door very slowly, in case it's a trap.
Silence falls in the hall, even the sound of footsteps seeming like a distant dream. One long hall stands before Sam, with multiple doors on each side, marked with a number. The first six are wide open and unlocked, however the next six are closed, and locked tightly. The 13th door, however, seems to have no security around it, but is still closed for some reason.
Sam looks into the first six doors. The rooms are empty. He then attempts to open the next six doors. They are locked tightly, and cannot be opened. He then approaches the Thirteenth Door. He is hesitant to open it.
"....ah, what the heck. 13 always was my lucky number"
he puts his hand on the doorknob.
The door slides open easily, revealing a barely lit room. The light source is a single candle, sitting in front of a rather uncomfortable looking, wooden chair. In this chair is a young female, who's struggling against the ropes which have bound her to said chair. She glances up at Sam as he opens the door, and gives off a scream, which is muffled by the cloth around her mouth.
"It's a trap!"